English | MP4 | AVC 1920×1080 | AAC 44KHz 2ch | 83 lectures (11h 1m) | 11.08 GB
Create an epic survival game with crafting, combat, and modular systems on a tropical island — powered by UE5 Blueprints
Fancy building your own survival game in Unreal Engine 5? This course has got you covered!
We’re talking about crafting, chopping trees, battling enemies, and building your own tropical island paradise.
You’ll master core mechanics like a modular inventory, robust crafting systems, and even advanced player gameplay.
Plus, we’ll show you how to design enemy AI that’ll keep players on their toes!
Our step-by-step guidance means you’ll develop a polished, full-featured survival game you can be proud of.
If complex mechanics or modular coding have been holding you back, don’t sweat it. We break down advanced concepts so they’re easy to grasp and apply, helping you code smarter, not harder.
By the end, you’ll be creating modular systems like a pro.
The best part? No more half-finished projects gathering dust. Our structured approach ensures you’ll see your game come to life, one satisfying mechanic at a time.
This course is perfect for intermediate Unreal users, survival game enthusiasts, or anyone eager to create a full project from scratch.
If you’re itching to finish a game from start to finish, this is your shot.
So, what are you waiting for? Let’s dive in, level up those Unreal skills, and create something epic!
What you’ll learn
- Build a full survival game from scratch using Unreal 5’s Blueprints.
- Master modular systems for crafting, building, and inventory setups.
- Create a slick grid-based inventory that’s easy to expand and customise.
- Develop advanced AI to keep players on their toes (and running!).
- Design a beautiful, immersive tropical island with Unreal’s tools.
- Optimise Blueprints to make your game run smooth, even in intense scenes.
- Learn efficient ways to chop, harvest, craft, and conquer the wild.
- Tackle tricky game mechanics and make them work seamlessly together.
Table of Contents
Introduction Setup
1 Welcome to the Course
2 Project Creation
3 Accessing Our Projects
4 Community Support
Character Setup
5 Section Intro Character Setup
6 True First Person Character
7 Footsteps
8 Holding Item State
Island Creation
9 Section Intro Island Creation
10 Import Megascans Assets
11 Islands Landscape
12 Ocean
13 Paint Foliage Rocks and Corals
Stats System
14 Section Intro Stats System
15 Stats Actor Component
16 Increase and Decrease Stats
17 Stats Timers
18 Player Damage
19 Stats Widget
20 Damage Effects
21 Sprint
22 Stat Icons
Inventory System
23 Section Intro Inventory System
24 Items Database
25 Inventory Actor Component
26 Add Item
27 Remove Item
28 Inventory Grid
29 Item Slot
30 Inventory Grid Update
31 Item Equipment
32 Equipped Item Slot Color
33 Equipped Item Widget
34 Add Item Notification
35 Item Slot Hover and Tooltip
Item Pickup and Resources System
36 Section Intro Item Pickup and Resources System
37 Item Blueprint
38 Pickup Interface
39 Resource Blueprint
40 More Items
41 Action Blueprint Component
42 Tree Chopping
43 Harvest Niagara Effects
44 Make Item Slots Bigger
Item Crafting System
45 Section Intro Item Crafting System
46 Recipe Structure
47 Can Craft Function
48 Crafting Widgets
49 Add Crafting to Inventory Widget
50 Crafting Widget Functionality
51 Add Crafting Slots Widget
Inventory Polish and Character Viewport
52 Section Intro Inventory Polish and Character Viewport
53 Inventory Widget Polish
54 Character Render Target
55 Character Viewport
56 Inventory Hover and Click Sounds
57 Inventory Opening Animation
Building System
58 Section Intro Building System
59 Building Parts Database
60 Building Component
61 Build Preview
62 Build Update
63 Build Placement
64 Build Part Classes
65 Build Sockets and Snapping
66 Integrate Building with Inventory
Animal AI
67 Section Intro Animal AI
68 Animal AI Blueprint
69 Animal AI States
70 Animal AI Player Detection and Attack
71 Animal AI Damage Health
72 Animal AI Tiger
PCG Spawner
73 Section Intro PCG Spawner
74 Enable PCG Plugin and Create Class
75 Spawn PCG Resources
76 Spawn PCG Animals
77 Convert Rocks to Resources to Mine
78 Drink and Eat Actions
Day Cycle
79 Section Intro Day Cycle
80 Sun Rotation Component
81 Bed and Sleep
82 Adjust Item Sockets
83 Course Wrap Up
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