English | 2025 | ISBN: 978-1835880401 | 488 Pages | PDF, EPUB | 21 MB
Write and integrate C# scripts, develop game mechanics, enhance UI/UX, and build both 3D and 2D games, all while discovering advanced techniques in AI, multiplayer, and VR
Key Features
- Master C# scripting and game mechanics in Unity, from basic movement to advanced AI functionalities
- Build a complete game with real-world applications and case studies
- Enhance your game development skills in Unity with AI, multiplayer, and VR
As developers tackle the growing complexity of creating immersive, high-performance games, the need for robust and efficient scripting continues to increase. Written by a game developer and Unity/C# expert known for his Apple App Store titles and extensive certifications, this book will help both new and seasoned developers overcome this challenge by helping you build a solid foundation in C# scripting within Unity and navigate the increasing demands of real-time game development.
You’ll explore Unity-specific strategies for creating engaging user interfaces, vital in today’s dynamic gaming landscape. The chapters walk you through Unity-specific classes and methods, empowering you to create diverse gaming experiences in both 3D and 2D environments. You’ll also manage complex developmental aspects, including AI, multiplayer setups, and VR integration, which are becoming increasingly relevant in the evolving gaming industry. The book serves as an invaluable resource for troubleshooting, offering techniques for debugging C# scripts and optimizing game performance—essential for crafting smooth and immersive gaming experiences.
By the end of this book, you’ll be able to create both simple and complex games in Unity, opening doors to careers in game development and interactive media design.
What you will learn
- Create, modify, and interact with game objects in the Unity scene
- Explore techniques to implement game logic and mechanics using C#
- Manage game assets efficiently using asset bundles
- Create engaging and intuitive user interfaces to enhance user experience in games
- Explore strategies for developing both 2D and 3D games in Unity
- Build techniques for debugging C# scripts and optimize game performance
- Implement multiplayer features using Unity’s networking capabilities
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