
Enjoy fast, free delivery, exclusive deals, and award-winning movies & TV shows with Prime
Try Prime
and start saving today with fast, free delivery
Amazon Prime includes:
Fast, FREE Delivery is available to Prime members. To join, select "Try Amazon Prime and start saving today with Fast, FREE Delivery" below the Add to Cart button.
Amazon Prime members enjoy:- Cardmembers earn 5% Back at Amazon.com with a Prime Credit Card.
- Unlimited Free Two-Day Delivery
- Streaming of thousands of movies and TV shows with limited ads on Prime Video.
- A Kindle book to borrow for free each month - with no due dates
- Listen to over 2 million songs and hundreds of playlists
- Unlimited photo storage with anywhere access
Important: Your credit card will NOT be charged when you start your free trial or if you cancel during the trial period. If you're happy with Amazon Prime, do nothing. At the end of the free trial, your membership will automatically upgrade to a monthly membership.
Buy new:
$46.57$46.57
Ships from: Amazon.com Sold by: Amazon.com
Save with Used - Good
$11.84$11.84
FREE delivery March 21 - 26
Ships from: ThriftBooks-Phoenix Sold by: ThriftBooks-Phoenix

Download the free Kindle app and start reading Kindle books instantly on your smartphone, tablet, or computer - no Kindle device required.
Read instantly on your browser with Kindle for Web.
Using your mobile phone camera - scan the code below and download the Kindle app.
Unity 2017 Mobile Game Development: Build, deploy, and monetize games for Android and iOS with Unity
Purchase options and add-ons
Learn to create, publish and monetize your mobile games with the latest Unity 2017 tool-set easily for Android and iOS
Key Features
- One-stop solution to becoming proficient in mobile game development using Unity 2017
- Port your Unity games to popular platforms such as iOS and Android
- Unleash the power of C# scripting to create realistic gameplay and animations in Unity 2017.
Book Description
Unity has established itself as an overpowering force for developing mobile games. If you love mobile games and want to learn how to make them but have no idea where to begin, then this book is just what you need. This book takes a clear, step-by-step approach to building an endless runner game using Unity with plenty of examples on how to create a game that is uniquely your own.
Starting from scratch, you will build, set up, and deploy a simple game to a mobile device. You will learn to add touch gestures and design UI elements that can be used in both landscape and portrait mode at different resolutions. You will explore the best ways to monetize your game projects using Unity Ads and in-app purchases before you share your game information on social networks. Next, using Unity's analytics tools you will be able to make your game better by gaining insights into how players like and use your game. Finally, you'll learn how to publish your game on the iOS and Android App Stores for the world to see and play along.
What you will learn
- Use Unity to build an endless runner game
- Set up and deploy a project to a mobile device
- Create interesting gameplay elements using inputs from your mobile device
- Monetize your game projects with Unity ads and in-app purchases
- Design UI elements that can be used well in Landscape and Portrait mode at different resolutions, supporting phones, tablets, and PCs.
- How to submit your game to the iOS and Android app stores
- ISBN-101787288714
- ISBN-13978-1787288713
- PublisherPackt Publishing
- Publication dateNovember 30, 2017
- LanguageEnglish
- Dimensions9.25 x 7.52 x 0.75 inches
- Print length360 pages
There is a newer edition of this item:
Frequently purchased items with fast delivery
Editorial Reviews
About the Author
John P. Doran is a technical game designer who has been creating games for over 10 years. He has worked on an assortment of games in teams consisting of just himself to over 70 people in student, mod, and professional projects in different roles, from game designer to lead UI programmer. He previously worked at LucasArts on Star Wars: 1313 as a game designer. He later graduated from DigiPen Institute of Technology in Redmond, WA, with a Bachelor of Science in game design.
John is currently a part of DigiPen's Research and Development branch in Singapore in addition to DigiPen Game Studios. He is also the lead instructor of the DigiPen-Ubisoft Campus Game Programming Program, instructing graduate-level students in an intensive, advanced-level game programming curriculum. In addition to that, he also tutors and assists students in various subjects and gives lectures on C#, C++, Unreal, Unity, game design, and more.
He is the author of Unreal Engine Game Development Cookbook, Building an FPS Game in Unity, Unity Game Development Blueprints, Getting Started with UDK, UDK Game Development, and Mastering UDK Game Development; additionally, he co-wrote UDK iOS Game Development Beginner's Guide-all available from Packt Publishing.
Product details
- Publisher : Packt Publishing (November 30, 2017)
- Language : English
- Paperback : 360 pages
- ISBN-10 : 1787288714
- ISBN-13 : 978-1787288713
- Item Weight : 1.39 pounds
- Dimensions : 9.25 x 7.52 x 0.75 inches
- Best Sellers Rank: #7,630,797 in Books (See Top 100 in Books)
- #1,643 in C# Programming (Books)
- #3,089 in Mobile App Development & Programming
- #3,166 in Computer Graphics
- Customer Reviews:
About the author

John P. Doran is a passionate and seasoned Technical Game Designer, Software Engineer, and Author who is based in Incheon, South Korea. His passion for game development began at an early age. He later graduated from DigiPen Institute of Technology with a Bachelor of Science in Game Design.
For over a decade, John has gained extensive hands-on expertise in game development working in various roles ranging from game designer to lead UI programmer working in teams consisting of just himself to over 70 people in student, mod, and professional game projects including working at LucasArts on Star Wars: 1313. Additionally, John has worked in game development education teaching in Singapore, South Korea, and the United States. To date, he has authored over 15 books pertaining to game development.
John is currently an Instructor at George Mason University Korea. Prior to his present ventures, he was an award-winning videographer.
You can find him at:
http://johnpdoran.com
Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonTop reviews from the United States
There was a problem filtering reviews. Please reload the page.
- Reviewed in the United States on July 12, 2019Pretty good book for beginners in Unity that have some programming experience. My one criticism is just that the game design choices made were often pretty cheesy and unfinished, so the work just wasn’t that impressive; however, I did glean enough knowledge through this to apply things that made for a much cleaner product that I had fun with.
Top reviews from other countries
- BE81Reviewed in the United Kingdom on March 13, 2019
1.0 out of 5 stars Had to return inadequate
The book is very overpriced for what is inside. I returned the book after realising that it was inadequate for what I needed. There is only development for one project in the book. I feel online videos on YouTube were better than this and cheaper Udemy courses.