Godot 4 Shaders: Craft Stunning Visuals

Godot 4 Shaders: Craft Stunning Visuals

English | MP4 | AVC 1280×720 | AAC 44KHz 2ch | 45 lectures (5h 10m) | 2.96 GB

Master the Art of Shading: From Basic Techniques to Advanced Visual Effects in 2D and 3D Environments

Ever wondered how to make visuals that keep players’ eyes glued to the screen? The secret sauce is Shaders and we’re here to help you pour it all over your game!

We’ll take you from “What’s a shader?” to “Check out this cool visual effect I made!” in no time.

Jumpstart your journey with programming in Godot’s own shading language, moving swiftly from the basics to the cooler, more complex spells of the shader world. (GDScript, who? It’s time to meet the cooler cousin!)

Discover the magic behind fragment and vertex shaders in both 2D and 3D, and get hands-on with techniques that’ll make your game scenes pop like never before.

And yes, we’re diving deep into creating that mesmerising 3D water shader – because your games deserve to look spectacular!

This course is perfect if you’re familiar with Godot basics but itching to elevate your games from great to “Whoa, how did you do that?!”

Whether you’re just starting out or you’ve been in the game development arena for a while, if you dream of crafting visuals that tell a story beyond words, welcome aboard.

Feeling confused by shaders or making the switch from another engine? We’ve got you.

Dreaming of creating stunning visual effects or eager to understand and master shaders? Consider it done.

With just a sprinkle of Godot basics and a dash of enthusiasm, you’re set to create something visually unforgettable.

What you’ll learn

  • Dive into Godot’s shading language to craft eye-popping visuals.
  • Start simple with shader basics, then cast complex visual spells.
  • Animate mind-blowing 2D and 3D effects using vertex and fragment shaders.
  • Conjure the ultimate 3D water effects that dazzle and delight.
  • Turn game scenes from flat to phat with advanced shader techniques.
  • Transform ordinary game visuals into extraordinary experiences.
  • Decode the mystique of shaders with hands-on practice and examples.
  • Elevate your games to art with visuals that tell a story beyond words.
Table of Contents

Introduction & Setup
1 Course Overview
2 Create The Project
3 Community & Support
4 Accessing Our Projects

Shaders 101
5 Section Intro – Shaders 101
6 What Are Shaders
7 Your First Shader
8 Data Types
9 Vectors
10 Swizzling
11 Flow Control
12 Functions
13 Shader Documentation
14 Manipulating Vertices
15 The TIME
16 Sine and Cosine
17 Controlling Pixel Color
18 Textures
19 Uniforms
20 Set Uniforms From Code
21 Wrap Up – Shaders 101

Common Techniques
22 Section Intro – 2D Shaders
23 Download The Project
24 Scrolling Background
25 Flash Effect
26 Grayscale
27 Mapping Gradient Colors
28 Screen Reading
29 Dissolve
30 Masking
31 Texture Scrolling
32 Distortion
33 Wrap Up – 2D Shaders

Spatial Shaders
34 Section Intro – Spatial Shaders
35 Download The Project
36 MeshInstance3D
37 ALBEDO and ALPHA
38 Texturing
39 Metallic and Roughness
40 Render Modes
41 StandardMaterial3D
42 Vertices in 3D
43 Normal Maps
44 Water Shader
45 Wrap Up – Spatial Shaders

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