Design Patterns in C#: Factory Method

Design Patterns in C#: Factory Method

English | MP4 | AVC 1920×1080 | AAC 44KHz 2ch | 15 Lessons (0h 38m) | 132 MB

Learn everything there is to know about the Factory Method Design Pattern

The Factory Method Design Pattern is a fundamental concept in software engineering that is widely used to promote flexibility and scalability in application development. It’s a must-know for any developer, as it allows subclasses to alter the type of object created by defining an interface for creating objects but letting subclasses decide which class to instantiate. This approach is especially useful for designing systems that need to accommodate future changes without extensive rewrites. In this course, Amichai Mantinband will teach you everything you need to understand the significance of the Factory Method pattern and how to implement it effectively in your applications.

Table of Contents

1 Course overview
2 The 3 Types of Factory Patterns
3 What is the Simple Factory Pattern
4 What is the Factory Method Pattern
5 Class Diagram
6 Dometrain’s Quest Example
7 Dometrain’s Quest Class Diagram
8 Characteristics & Implementation Aspects
9 Section Recap
10 Implementing the Factory Method Design Pattern
11 Implementing Domegym’s Quest
12 Benefits
13 Drawbacks
14 Revisiting the GoF Pattern Definition
15 Conclusion

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