English | MP4 | AVC 1920×1080 | AAC 44KHz 2ch | 12 Lessons (0h 49m) | 181 MB
Learn everything there is to know about the State Design Pattern
The State Design Pattern is a crucial design pattern in software engineering, used to allow an object to alter its behavior when its internal state changes, making it appear as if it’s changing its class. This pattern is essential for developers, as it enables an organized approach to handling state-driven behavior, promoting cleaner and more maintainable code. The State pattern is particularly useful in applications with complex state-dependent logic, such as game development, workflow engines, or UI components with different modes. In this course, Amichai Mantinband will guide you through everything you need to know to implement the State pattern effectively, empowering you to build adaptable, structured, and maintainable applications.
Table of Contents
1 Course Overview
2 Definition
3 Class Diagram
4 Strategy Pattern vs State Pattern
5 Game Character Example
6 Section Recap
7 Implementing the State Design Pattern
8 Implementing the Game Character Example
9 Section Recap (2)
10 Benefits
11 Drawbacks
12 Conclusion
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