Design Patterns in C#: Command

Design Patterns in C#: Command

English | MP4 | AVC 1920×1080 | AAC 44KHz 2ch | 14 Lessons (1h 15m) | 261 MB

Learn everything there is to know about the Command Design Pattern

The Command Design Pattern is a foundational design pattern in software engineering, widely used to encapsulate requests as objects, allowing for parameterization of clients and delayed or queued execution. This pattern is essential for developers, as it decouples the sender and receiver of commands, promoting flexibility and control over request processing. The Command pattern is particularly useful in applications that require undo/redo functionality, task scheduling, or transaction processing. In this course, Amichai Mantinband will teach you everything you need to know to implement the Command pattern effectively, empowering you to build organized, flexible, and robust applications.

Table of Contents

1 Course Overview
2 Definition
3 Remote Control Example
4 Class Diagram
5 Class Diagram vs GoF Definition
6 Command Line Interface Example
7 Section Recap
8 Implementing the Command Design Pattern
9 Implementing the CLI Example – Part 1
10 Implementing the CLI Example – Part 2
11 Section Recap (2)
12 Benefits
13 Drawbacks
14 Conclusion

Homepage