Building Your First iOS App

Building Your First iOS App

English | MP4 | AVC 1280×720 | AAC 48KHz 2ch | 1h 07m | 154 MB

Do you have a clever idea for an app? Even if you haven’t built up your programming skills just yet—or know little to nothing on the subject—this course can help you transform your idea into a functioning iOS app in the space of an afternoon. Join instructor Todd Perkins as he steps through how to create a native iOS 12 app. Throughout the course, Todd covers the code, tools, and practices for building, troubleshooting, and deploying iOS applications. Discover how to create your very first Xcode project, set up the UI, test your app on a device, and more.

Topics include:

  • Creating an Xcode project
  • Navigating the Xcode interface
  • How model-view-controller works in an iOS app
  • Troubleshooting UI-to-code connections
  • Planning an app within your constraints
  • Setting up the UI
  • Testing your app on a device
Table of Contents

Introduction
1 Build an iOS 12 app in an afternoon
2 What you should know

Create Your First App
3 Install Xcode and the iOS SDK
4 Create an Xcode project
5 Navigate the Xcode interface
6 Adjust code presentation in Xcode preferences
7 Run your first app

Core Skills
8 Model-view-controller in iOS
9 Basic layouts with storyboards
10 Change a label with code
11 Handle a button press
12 Text fields
13 First responders
14 Troubleshoot UI-to-code connections

Build a Simple App
15 Plan an app within your constraints
16 Set up the UI
17 Make UI-to-code connections
18 Add items to the list
19 Cancel keyboard entry
20 Test your app on a device

Conclusion
21 Next steps