English | MP4 | AVC 1280×720 | AAC 44KHz 2ch | 46 lectures (6h 45m) | 5.17 GB
Learn to Create Explosions, Break Objects, and Simulate Realistic Physics in Blender
Ever wanted to blow stuff up without getting in trouble? Welcome to our new Blender Visual Effects course! Dive into the world of splashes, explosions, and ultimate destruction, all from the safety of your computer screen.
We’ll kick things off with the basics of breaking stuff up in Blender. You’ll learn to create epic explosions and break things like a pro. By the end, you’ll be demolishing buildings and making cars go boom. It’s all about making chaos look awesome.
But it’s not just about explosions. We’ll get into the nitty-gritty of Blender’s rigid bodies and particle systems. You’ll understand how to make objects collide and interact with realistic physics. It’s like playing with digital Legos that can explode!
Imagine jets flying across water, leaving waves behind. Yeah, we’ll teach you that too. You’ll be able to add splashes and other effects to make your scenes come alive. It’s all about making your animations or film look as cool as possible.
This course is perfect if you’re tired of your scenes looking flat and boring. Adding visual effects and physics simulations can take your work to the next level. You’ll make scenes that feel dynamic and action-packed.
We designed this course for intermediate to advanced Blender users. If you’re a newbie, you can still join in, but having some basic Blender skills will help. Trust us, you don’t want to start with explosions if you’ve never used Blender before!
One thing to note: visual effects can be a bit heavy on your computer. Make sure you have a reasonably powerful PC to keep up. Blender version 4 is recommended for the best experience.
By the end of this course, you’ll have a toolkit full of awesome effects. From breaking stuff to making it splash, explode, and more, you’ll be a visual effects wizard. So, if you’re ready to add some serious boom to your scenes, let’s get started!
What you’ll learn
- Add mind-blowing visual effects to your animations and films.
- Learn to create jaw-dropping explosions in Blender 4.
- Master the art of breaking and smashing objects.
- Develop skills to demolish buildings and other structures.
- Create epic splashes and fiery destruction scenes.
- Build realistic rigid body and particle systems.
- Build realistic rigid body and particle systems.
- Make jets soar and carve epic waves across the water.
Table of Contents
Setting Up Rigid Bodies
1 Course Intro
2 Quick Interface Reminders & Key Info on Simulations
3 First Look at Rigid Bodies
4 Setting up Multiple Objects as Rigid Bodies
5 A Look at Rigid Body Forces
6 Animating and Directing Physics
7 Rigid Body Collision Shapes
8 Using Animated Characters in Rigid Body Simulations
9 A Look at Rigid Body Constraints
10 Looking at Fracturing and Breaking Objects
How To Destroy A Building
11 Course Intro
12 Modeling a Destroyable Building part 1
13 Modeling a Destroyable Building part 2
14 Adding Materials to the Building
15 Fracturing a Building
16 Adding Windows to the Building
17 Adding a Ground Floor And Roof
18 Adding Rigid Body Constraints to the Building
19 Timing And Directing a Building Destruction
20 Baking the Simulation to Keyframes
21 Adding Extra Particles to the Simulation
22 Adding Physics to Windows
23 Shuttering Window Glasses
24 Adding Smoke and Dust
25 Adding a Second Layer of Dust
Making A Fighter Jet VFX Shot
26 Fighter Jets Intro
27 Importing And Animating A Fighter Jet
28 Creating an Ocean And Environment
29 Creating a Fighter Jet Chase Animation
30 Adding Detail to the Fighter Jet Chase Animation
31 Adding Secondary Wave Displacement
32 Adding Water Splashes
33 Creating Materials for the Water Splashes
Shooting a Car with a Missile
34 Shooting a Car with a Missile – Intro
35 Preparing the Project
36 Adding Physics and Constraints to the Car
37 Making the Car Move Forward With Physics
38 Adding An Explosion Force to the Simulation
39 Breaking the Car Apart
40 Looking At Collision Layers
41 Adding deformation to the Car Body
42 Adding Shattered Glass
43 Adding a Missile Projectile
44 Adding Smoke And Fire
45 Creating A detailed Smoke And Fire Shader
46 Course Finish
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